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[NEW] Color Clash🎨

[NEW] Color Clash🎨

A Roblox experience owned by Color0 Studio.

MinigamesENcoloringcompetitivearcade

[NEW] Color Clash🎨 is a minigames experience created on 2025-12-29. It has accumulated 828,471 lifetime visits and 75,894 favorites. The game holds a 71% like percentage. Currently, zero players are active. The experience focuses on coloring tiles to win matches and earn gold rewards.

Description (written by the developer; not a statement by this register)

🎨 Welcome to Color Clash! 🏃 HOW TO PLAY: 👟Run over tiles to color them with your color ! 🏆The player with the highest percentage wins ! 💰 EARN GOLD : 💸Guaranteed gold every match. More paint = More gold ! 🥇Extra rewards for winners ! 🎁Don't forget the Online Reward in the lobby. Claim FREE gold every few minutes ! 🌟 UPCOMING : 🗺️New maps and special abilities ! 🌈Amazing trail effects and custom skins ! 👍 Like & Favorite for updates! ⭐

Last updated by the developer 17 Apr 2026, 07:23 UTC.

0
playing (measured 11 Aug 2026, 16:37 UTC)
828,471
lifetime visits
71%
liked (204 👍 / 82 👎)
75,905
favourites (91.6 per 1k visits)
29 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 16:370first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Enter Color War · welcome470,595 · 19.0% win
First Color Match · other385,343 · 19.0% win
Color Companion · other101,357 · 38.1% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7114 August 2026 — 71 % liked3 September 2026 — 71 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 70–72 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 19:0671no change
14 Aug 2026, 17:0471first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.