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+1 Speed Scooter Escape

+1 Speed Scooter Escape

A Roblox experience owned by +1 Speed Studios.

ObbyENobstacle avoidancerebirth mechanicspeed progression

+1 Speed Scooter Escape is an obby experience created on 2025-12-29. The game currently has 273 players online. It has accumulated 18,781,183 lifetime visits and 1,119,002 favorites. The title maintains a 98% like percentage. These metrics reflect its engagement levels within the Roblox platform.

Description (written by the developer; not a statement by this register)

Welcome to +1 Speed Scooter Escape! 🛴 How to Play: 🛴 Every ride makes you faster! 🏆 Go through the obstacles to get wins! ⚡ Unlock new scooters that give insane speed! 🔥 Rebirth to unlock powerful boosts! 👍 Like & Favorite the game to support future updates! 😎 Group Member Benefits: +1.25% Multiplier! 🔔 Join our group for exclusive rewards, boosts, and game news!

Last updated by the developer 23 Feb 2026, 01:18 UTC.

85
playing (measured 21 Aug 2026, 20:54 UTC)
18,905,496
lifetime visits
98%
liked (78,890 👍 / 1,446 👎)
1,151,411
favourites (60.9 per 1k visits)
29 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

8536922710 August 2026 — 369 players21 August 2026 — 85 players10 August 202621 August 2026
2 measurements spanning 11 days, net -284. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 42–412 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5485-284
10 Aug 2026, 14:01369first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome8,433,022 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9813 August 2026 — 98 % liked21 August 2026 — 98 % liked23 August 2026 — 98 % liked2 September 2026 — 98 % liked13 August 20262 September 2026
4 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–99 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 17:1698no change
23 Aug 2026, 17:0198no change
21 Aug 2026, 20:5498no change
13 Aug 2026, 17:0098first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.