QI 氣 WIP
A Roblox experience owned by Qi Works.
Fighting & PvPENsamuraisword fightingcombat
Description (written by the developer; not a statement by this register)
⫭⫗Welcome to QI氣.⫗⫬ If you like the game, show us support by destroying the like and favourite button🌺 Note: pls play my game me very want players, drago noob |CONTROLS|: ● [DASH] - E ● [PARRY] - F ● [RUN] - LShift (HOLD) ● [ATTACK] - LMB ● [SHIFT LOCK] - CTRL ● [EMOTE WHEEL] - Q ---------------------------- COMING SOON ---------------------------- ● [STANCE WHEEL] - R ● [WEAPON SKINS] ------------------------------------------------------------------------------ Want to change weapon? Head to the "Classes" button. Want to team up with friends? Head to the "Party" button. [MAX 5 P.Count] Thank you zboys for awesome game called "ZO", it probably made alot of memories before... Original game: https://www.roblox.com/games/6678877691/ZO-SAMURAI-SWORD-FIGHTING Animations Inspired: https://www.roblox.com/games/15926000656/ZEN | AKA old ZO
Last updated by the developer 16 Jun 2026, 18:53 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 21 Aug 2026, 00:32 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.