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Mondlicht MM2 Shop

Mondlicht MM2 Shop

A Roblox experience owned by STARFALL GRUPPE.

RoleplayDEMurder Mystery 2Godly itemsShop/Trading

Description (written by the developer; not a statement by this register)

DU WILLST GÜNSTIGE GODLYS? 😚 IN DIESEM SPIEL FINDEST DU MEHR ALS GENUG DAVON! 🥳👀 you don’t really get everything for real — it’s only in game

Last updated by the developer 5 Aug 2026, 17:34 UTC.

0
playing (measured 11 Aug 2026, 13:08 UTC)
99,172
lifetime visits
30%
liked (336 👍 / 770 👎)
1,413
favourites (14.2 per 1k visits)
29 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 13:080first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

WELCOME · welcome128,009 · 100.0% win
You made it across the glass bridge! · progression707 · 94.4% win
Bought something for Robux! · other397 · 47.1% win
Heartblade Timer is ready · other166 · 23.6% win
Secret: Sad Bacon · secret26 · 3.2% win
Secret: ??? · secret17 · 1.5% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

26302815 August 2026 — 26 % liked4 September 2026 — 27 % liked14 September 2026 — 27 % liked24 September 2026 — 27 % liked4 October 2026 — 27 % liked14 October 2026 — 27 % liked24 October 2026 — 30 % liked15 August 202624 October 2026
7 measurements spanning 70 days, net +4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 25–31 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 16:0630+3
14 Oct 2026, 16:0527no change
4 Oct 2026, 16:0527no change
24 Sept 2026, 16:0427no change
14 Sept 2026, 12:4927no change
4 Sept 2026, 12:4827+1
15 Aug 2026, 11:0726first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.