DUELIST: PvP
A Roblox experience owned by only three devs.
Fighting & PvPENthird-person combatweapon skinsbeta
DUELIST: PvP is a fighting-pvp experience created on 2025-12-29. It currently has 244 players, 14,455,772 lifetime visits, a 94% like percentage, and 21,849 favorites.
Description (written by the developer; not a statement by this register)
Duelist: PvP Duelist: PvP lets you showcase your third-person combat skills in fast-paced battles. Choose your weapon, step into the arena, and prove yourself against other players. The game also features over 100 unlockable cosmetics, including weapon skins, kill effects (KFX), graffiti, backpacks, and accessories, with some rarer than others. 🌐Game supports: PC, MOBILE, CONSOLE 🚨 Keybinds and Sens can be customized in the settings! 🎯Game Modes: • 1v1 • 2v2 • 3v3 • FFA ⚠️ This game is currently in beta. Expect changes! ⚠️ Exploiting or cheating will result in a permanent ban. We do not appeal bans. ⚠️If you encounter any glitch, please let us know, and we will fix them as soon as possible!
Last updated by the developer 14 Aug 2026, 14:24 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 22 Aug 2026, 08:50 | 98 | -103 |
| 22 Aug 2026, 07:50 | 201 | +31 |
| 22 Aug 2026, 06:50 | 170 | -100 |
| 22 Aug 2026, 05:50 | 270 | -49 |
| 22 Aug 2026, 04:50 | 319 | -95 |
| 22 Aug 2026, 03:50 | 414 | -25 |
| 22 Aug 2026, 02:50 | 439 | -59 |
| 22 Aug 2026, 01:50 | 498 | +17 |
| 22 Aug 2026, 00:50 | 481 | +22 |
| 21 Aug 2026, 23:50 | 459 | +64 |
| 21 Aug 2026, 22:50 | 395 | -10 |
| 21 Aug 2026, 21:50 | 405 | -25 |
| 21 Aug 2026, 20:54 | 430 | +97 |
| 10 Aug 2026, 14:22 | 333 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 5 September 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 18:21 | 93 | -1 |
| 23 Aug 2026, 18:20 | 94 | no change |
| 22 Aug 2026, 08:50 | 94 | no change |
| 22 Aug 2026, 07:50 | 94 | no change |
| 22 Aug 2026, 06:50 | 94 | no change |
| 22 Aug 2026, 05:50 | 94 | no change |
| 22 Aug 2026, 04:50 | 94 | no change |
| 22 Aug 2026, 03:50 | 94 | no change |
| 22 Aug 2026, 02:50 | 94 | no change |
| 22 Aug 2026, 01:50 | 94 | no change |
| 22 Aug 2026, 00:50 | 94 | no change |
| 21 Aug 2026, 23:50 | 94 | no change |
| 21 Aug 2026, 22:50 | 94 | no change |
| 21 Aug 2026, 21:50 | 94 | no change |
| 21 Aug 2026, 20:54 | 94 | no change |
| 13 Aug 2026, 18:20 | 94 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.