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Brainrot Levelup

Brainrot Levelup

A Roblox experience owned by Love Brainrot.

TycoonENidleegg-hatchingbrainrot

Brainrot Levelup is a tycoon experience created on 2025-12-29. It has accumulated 600,136 lifetime visits and 31,831 favorites. The game holds an 83% like percentage. Currently, zero users are playing. The experience supports PC, Mobile, Tablet, and Console platforms with full controller compatibility.

Description (written by the developer; not a statement by this register)

🧠 Welcome to Brainrot Levelup! 💤 EGGS GROW WHILE YOU SLEEP! 🤑 🥚 Hatch — Open eggs to get Brainrots, from common to super rare! 🍎 Feed — Collect and use Feed to level up your Brainrots and boost their earning power! 🌟 Mutations — Feed can mutate into special forms, and Brainrots can evolve into rare variants that are worth more! 💸 Earn — Level up your Brainrots with Feed to make more money and climb the leaderboard! 💻 Play Anywhere — Works on PC, Mobile, Tablet & Console. Full Controller Support!

Last updated by the developer 10 Feb 2026, 03:22 UTC.

0
playing (measured 10 Aug 2026, 17:38 UTC)
600,136
lifetime visits
83%
liked (112 👍 / 23 👎)
31,844
favourites (53.1 per 1k visits)
29 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Super Luck
999 R$
Fast Hatch
599 R$
Double Luck
399 R$
Double Coins
299 R$
Auto Collect
299 R$
VIP
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

8314 August 2026 — 83 % liked13 September 2026 — 83 % liked3 October 2026 — 83 % liked13 October 2026 — 83 % liked14 August 202613 October 2026
4 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
13 Oct 2026, 23:0483no change
3 Oct 2026, 23:0383no change
13 Sept 2026, 21:4883no change
14 Aug 2026, 19:3683first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.