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When the game is fake

When the game is fake

A Roblox experience owned by Some random games..

RoleplayENmetasimulationbug-reporting

When the game is fake is a roleplay experience created on 2025-12-29. It has recorded 753,833 lifetime visits and 4,522 favorites. Currently, 49 users are playing. The title holds a 49% like percentage. The description notes it is not a social hangout and invites bug reports to the associated group.

Description (written by the developer; not a statement by this register)

When the game is fake Report bugs into the group! Inspired by when the game is real This is not a social hangout

Last updated by the developer 10 Aug 2026, 14:05 UTC.

49
playing (measured 10 Aug 2026, 16:07 UTC)
753,833
lifetime visits
49%
liked (1,546 👍 / 1,633 👎)
4,946
favourites (6.6 per 1k visits)
29 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:0718first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Fast car [NO MOBILE SUPPORT YET]
49 R$
VIP
19 R$
[REJOIN] OP Sword [ONLY BOSSFIGHTS]
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Lobby · welcome31,133 · 5.8% win
Touch badge · other755 · 0.10% win
Wrong way · other511 · 0.30% win
Sad badge · other495 · 0.30% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

4914 August 2026 — 49 % liked24 August 2026 — 49 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 48–50 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 18:1749no change
14 Aug 2026, 18:1649first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.