Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Heroes: New Prophecy

Heroes: New Prophecy

A Roblox experience owned by Estelar Projects².

Fighting & PvPENsuperheropvpopen world

Description (written by the developer; not a statement by this register)

Heroes: New Prophecy is an adventerous open world game. You can fight battles and become anyone you want. Be a HERO or VILLAIN. The path is yours to walk. ⭐ Fight players with special powers ⭐ Earn coins to unlock new characters or skins ⭐ Find unique chests in-game to claim rewards ⭐ New characters and skins are added every month ⭐ Be a HERO or a VILLAIN 💰Complete QUESTS to earn a lot of coins 🔥 Join our social link below to join our Community or report bugs/exploiters 🛠️We are adding new characters, updates, bug fixes every week! 👍 If you like the game, don't forget to thumbs up! tags: superhero, hero, heroes, magic, witchcraft, witches, powers, power, pvp, fighting, fighting pvp, open world (Currently only available on: mobile, tablet and PC.)

Last updated by the developer 8 Mar 2026, 19:21 UTC.

0
playing (measured 17 Aug 2026, 19:37 UTC)
602
lifetime visits
100%
liked (8 👍 / 0 👎)
3
favourites (5.0 per 1k visits)
29 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
17 Aug 2026, 19:370first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Prom Queen Gwen · other0 · 0.00% win
Prom Queen Raven · other0 · 0.00% win
Atomic Eve · other0 · 0.00% win
Lord Of Chaos · other0 · 0.00% win
Sunny Gwen · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.