Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
+1 Height Coaster (BUILD A COASTER) 🎢

+1 Height Coaster (BUILD A COASTER) 🎢

A Roblox experience owned by bread 2008.

TycoonENroller coasterbuildingtycoon

The Roblox experience +1 Height Coaster (BUILD A COASTER) 🎢 is a tycoon game created on 2025-12-29. It has accumulated 1,777,411 lifetime visits and 210,508 favorites. Currently, 3 users are playing. The experience holds a 74% like percentage.

Description (written by the developer; not a statement by this register)

🎢 +1 Height Coaster 🎢 🏗️ How to play: 🎢 Build your roller coaster higher and higher! ⬆️ Each upgrade adds +1 height to your coaster 💰 Earn cash as riders go higher and faster 🔧 Upgrade tracks, speed, and boosts to reach insane heights 🏁 Visit friends’ coasters and see who built the tallest one! 🔥 Can you build the HIGHEST coaster ever? 👍 Like ⭐ and Favorite ❤️ for updates! Tags: coaster, roller coaster, tycoon, building, simulator, clicker, race, parkour, adventure, tower, idle

Last updated by the developer 22 Feb 2026, 18:12 UTC.

3
playing (measured 10 Aug 2026, 14:51 UTC)
1,777,411
lifetime visits
73%
liked (1,001 👍 / 362 👎)
216,240
favourites (121.7 per 1k visits)
29 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:514first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Airplane
299 R$
Go-Kart
229 R$
Double Nitro
199 R$
Huge Nitro
149 R$
Large Nitro
99 R$
Skateboard
99 R$
Double Wins
5 R$
Double Speed
3 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome1,085,358 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

737473.514 August 2026 — 74 % liked24 August 2026 — 74 % liked3 September 2026 — 74 % liked13 September 2026 — 74 % liked23 September 2026 — 74 % liked3 October 2026 — 74 % liked13 October 2026 — 73 % liked23 October 2026 — 73 % liked14 August 202623 October 2026
8 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 73–74 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 13:2373no change
13 Oct 2026, 13:2273-1
3 Oct 2026, 13:2174no change
23 Sept 2026, 13:2074no change
13 Sept 2026, 13:1574no change
3 Sept 2026, 13:0774no change
24 Aug 2026, 10:4574no change
14 Aug 2026, 10:3874first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.