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+1 Height Coaster (BUILD A COASTER) 🎢

+1 Height Coaster (BUILD A COASTER) 🎢

A Roblox experience owned by bread 2008.

TycoonENroller coasterbuildingtycoon

The Roblox experience +1 Height Coaster (BUILD A COASTER) 🎢 is a tycoon game created on 2025-12-29. It has accumulated 1,777,411 lifetime visits and 210,508 favorites. Currently, 3 users are playing. The experience holds a 74% like percentage.

Description (written by the developer; not a statement by this register)

🎢 +1 Height Coaster 🎢 🏗️ How to play: 🎢 Build your roller coaster higher and higher! ⬆️ Each upgrade adds +1 height to your coaster 💰 Earn cash as riders go higher and faster 🔧 Upgrade tracks, speed, and boosts to reach insane heights 🏁 Visit friends’ coasters and see who built the tallest one! 🔥 Can you build the HIGHEST coaster ever? 👍 Like ⭐ and Favorite ❤️ for updates! Tags: coaster, roller coaster, tycoon, building, simulator, clicker, race, parkour, adventure, tower, idle

Last updated by the developer 22 Feb 2026, 18:12 UTC.

3
playing (measured 10 Aug 2026, 14:51 UTC)
1,777,411
lifetime visits
74%
liked (969 👍 / 344 👎)
211,120
favourites (118.8 per 1k visits)
29 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:514first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Airplane
299 R$
Go-Kart
229 R$
Double Nitro
199 R$
Huge Nitro
149 R$
Large Nitro
99 R$
Skateboard
99 R$
Double Wins
5 R$
Double Speed
3 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome1,056,242 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7414 August 2026 — 74 % liked24 August 2026 — 74 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 73–75 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 10:4574no change
14 Aug 2026, 10:3874first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.