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Whisk Away!

Whisk Away!

A Roblox experience owned by Extra Salty Pancakes.

SimulatorENrogueliteco-opbaking

Description (written by the developer; not a statement by this register)

Whisk Away is a chaotic roguelite baking game with a variety of ingredients and recipes. Along with different specialties and unique classes, every game is different from the last! You can play solo or with a group of up to 4 people. Make sure to like and favorite the game for more updates. Please check out the community links and credits below!

Last updated by the developer 17 Feb 2026, 03:18 UTC.

0
playing (measured 11 Aug 2026, 16:31 UTC)
217,853
lifetime visits
92%
liked (983 👍 / 82 👎)
5,417
favourites (24.9 per 1k visits)
30 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 16:310first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Emote Pack 1
100 R$
Banana Peel
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Whisk Away! · other75,819 · 75.0% win
Studied Up · other32,205 · 25.0% win
Satisfied Customer · other18,725 · 0.00% win
Ulterior Motive · other4,841 · 0.00% win
Rolling in Dough · other4,256 · 0.00% win
Super Stack · other1,739 · 0.00% win
The Best Company · other1,726 · 0.00% win
Reach For the Sky · progression1,361 · 25.0% win
Oven Overload · other605 · 0.00% win
It Never Ends · other496 · 0.00% win
Caution! Wet Floor · other330 · 0.00% win
Doubling Up · other262 · 0.00% win
No Slip Condition · other201 · 0.00% win
Speedy Delivery · other182 · 0.00% win
The Perfect Solution · other168 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9215 August 2026 — 92 % liked25 August 2026 — 92 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 04:0092no change
15 Aug 2026, 03:3892first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.