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Multiversal Battlegrounds

Multiversal Battlegrounds

A Roblox experience owned by Arcane Works.

Fighting & PvPENbattlegroundscombataction

Description (written by the developer; not a statement by this register)

Learn to fight & survive. ⚠️ WARNING : This game contains blood, gore & scary elements. If you don't know how to play a battlegrounds game, here are the controls. M1/Button B/ Circle - Light Attack Q - Dash, Q (While Ragdoll) - Evasive 1,2,3,4/LB,LT,RT,RB/ L1,L2,R2,R1 - Skills Use combination of Light Attacks & Skills to perform combos. VR is not supported Console is currently in development. 📱,💻 - ✅

Last updated by the developer 16 Apr 2026, 10:54 UTC.

0
playing (measured 11 Aug 2026, 15:52 UTC)
936
lifetime visits
100%
liked (13 👍 / 0 👎)
11
favourites (11.8 per 1k visits)
30 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 15:520first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Upgraded Private Server
149 R$
Early Access
99 R$
Awakening Outfits
70 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Glimpse of The God · other3 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

10020 August 2026 — 100 % liked30 August 2026 — 100 % liked20 August 202630 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 99–101 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
30 Aug 2026, 01:49100no change
20 Aug 2026, 00:16100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.