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Tha Chiraq 2 (RP)

Tha Chiraq 2 (RP)

A Roblox experience owned by Tha Chiraq 2 (RP).

Description (written by the developer; not a statement by this register)

Tha Chiraq 2 (RP) What we have: Rp servers We have (Main game) (FFA) (Regular Game) Bug testers Game testers Whitelist for main game ⚠️Rules⚠️ In game Rules 1. No hacking! = permanent ban 2.being friends with hackers or being with one In game will lead to a in game ban for life! = Permanent Ban 3.No buying money with real life Cash Or robuxs = permanent Ban 4.do not Cross trade = permanent Ban 5.No auto clicker for anything = 1 month ban 6.if you find a Glitch do not abuse it or abuse it against other players failed to follow instructions will lead to a 4 month ban 7. No mass RK let the players go where they need to go when they respawn! = 2 week ban 8. Being in a Copy of Tha Chiraq 2 = to a 5 month Ban if you get caught again you will be permitted ban!

Last updated by the developer 13 Sept 2026, 23:02 UTC.

0
playing (measured 23 Oct 2026, 13:45 UTC)
351
lifetime visits
100%
liked (1 👍 / 0 👎)
3
favourites (8.5 per 1k visits)
30 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
23 Oct 2026, 13:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Glock20switch
1,100 R$
Glock 19x switch
1,000 R$
Tec9 Drum
450 R$
Gun Permit
250 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Played with a 🛠️Orchestrator · social0 · 0.00% win
Played with a Mayor⚖️ in your server · social0 · 0.00% win
Played with the Owner in your server! · social0 · 0.00% win
Played with a 🧿Staff management in your server · social0 · 0.00% win
Welcome · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.