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Dont Get Crushed by FNAF

Dont Get Crushed by FNAF

A Roblox experience owned by Goober Corpo.

HorrorENhorrorsurvivalFNAF

Description (written by the developer; not a statement by this register)

UPDATE! ❄️ Welcome to Don’t Get Crushed By FNaF ❄️ 🎅 The animatronics are loose… and it’s the most dangerous time of the year! Run through maps, survive deadly events, and avoid the terrifying FNaF monsters and reach the end! Like & Favourite to Support Us! What to do: 💰 Upgrade your stats 🏃‍♂️ Run from the FNaF animatronics 🏁 Reach the end to earn money 🔁 Rebirth to unlock new worlds 🎁 Survive random events the game throws at you inspired by Five Nights At Freddy's

Last updated by the developer 5 Aug 2026, 15:47 UTC.

0
playing (measured 13 Aug 2026, 07:19 UTC)
6,945
lifetime visits
86%
liked (19 👍 / 3 👎)
15
favourites (2.2 per 1k visits)
30 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 07:190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

carpet
299 R$
rainbow speed coil
199 R$
Op foxy
199 R$
x2 cash
99 R$
Super Fast Freddy
79 R$
x2 health
39 R$
Baseball
39 R$
x2 spped
39 R$
speed coil
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

welcome badge · welcome5,691 · 0.00% win
first Win · progression2,685 · 0.00% win
first rebirth · progression158 · 0.00% win
Slime World · progression37 · 0.00% win
Death World · progression9 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.