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Speed City

Speed City

A Roblox experience owned by Speed City.

ObbyENobstacle coursespeed runcollectibles

Speed City is an obby experience created on 2018-12-09. The game currently has 62 players. It has accumulated 334,195,442 lifetime visits and 870,267 favorites. The like percentage is 91.

Description (written by the developer; not a statement by this register)

There are crates, trails, orbs, and more orbs in Speed City.

Last updated by the developer 3 Aug 2026, 02:40 UTC.

62
playing (measured 10 Aug 2026, 14:22 UTC)
334,195,442
lifetime visits
91%
liked (178,457 👍 / 18,640 👎)
870,325
favourites (2.6 per 1k visits)
9 December 2018
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:2249first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Elite
999 R$
Triple Steps
450 R$
Triple Luck
320 R$
Double Steps
299 R$
Double Luck
80 R$
Double Storage
80 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Step · welcome46,148,918 · 24.5% win
1,000 Steps · progression39,062,063 · 21.5% win
10,000 Steps · other30,591,523 · 19.2% win
100,000 Steps · progression18,027,526 · 18.0% win
1,000,000 Steps · other10,847,502 · 15.8% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9123 August 2026 — 91 % liked2 September 2026 — 91 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 12:3191no change
23 Aug 2026, 12:2291first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Off-platform reach

13,589,800
YouTube views across 20 matched videos

Most-viewed match: “I Went WAY TOO FAST In Roblox Speed City... (it kinda broke the game...)”.

Summed views of the top YouTube videos matching this game’s name — an approximate, name-matched measure of cultural footprint beyond Roblox, not an exact total. Measured 30 Aug 2026, 03:20 UTC.

Community wiki

speed-city.fandom.com9 active editors · 7,663 edits
202 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.