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Slap Battles: At Home (Remastered)

Slap Battles: At Home (Remastered)

A Roblox experience owned by JayDae Junction.

Fighting & PvPENglovesarena combatremaster

Description (written by the developer; not a statement by this register)

SB: At Home ups the ante of the original Slap Battles with its own selection of gloves, features, and content! - (almost) an entire original set of gloves to choose from - Most gloves have a secondary "Alt Ability", letting you take out opponents in more unique ways - Gameplay that balances taking out opponents equally through knocking them off or dealing damage - Many interesting NPC's with their own shops and gimmicks (Black market gloves, Emotes, etc.) - Lots of events to make the arena more interesting, alongside its own minigames - A collection of secrets and badges to find - QOL additions from the original SB (changing keybinds, sound volume, etc.) - Absolutely no gamepasses or other in-game purchases This experience is brought to you by Jay (@RoStarBloxxer6) and daemon (@dae_vinity) with contributions from @RedFans_Alt, @Cloakisbackboi, @hermandise345 including music from other media; Pizza Tower, Undertale, Deltarune, & more derived from the original Slap Battles by @Tencell

Last updated by the developer 18 Aug 2026, 09:51 UTC.

0
playing (measured 18 Aug 2026, 11:06 UTC)
5,035
lifetime visits
93%
liked (14 👍 / 1 👎)
26
favourites (5.2 per 1k visits)
30 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Aug 2026, 11:060first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome1,990 · 0.00% win
In the fast lane. · other553 · 0.00% win
1st Elimination! · other138 · 0.00% win
Death by Dave. · progression69 · 0.00% win
Advisor Duel! · other26 · 0.00% win
Nobody But myself. · collection23 · 0.00% win
DeadFan · other18 · 0.00% win
Matey. · collection17 · 0.00% win
Air · other15 · 0.00% win
100 Kills · progression15 · 0.00% win
Key to oppurtunity. · collection14 · 0.00% win
Please death I need this. · other14 · 0.00% win
Anvil. · collection13 · 0.00% win
Sniping is a good job mate' · other12 · 0.00% win
Space Monkey · other12 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9318 August 2026 — 93 % liked28 August 2026 — 93 % liked18 August 202628 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Aug 2026, 11:0793no change
18 Aug 2026, 11:0793first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.