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Blox Street v3.3 - Open Alpha [ART GALLERY]

Blox Street v3.3 - Open Alpha [ART GALLERY]

A Roblox experience owned by Ecxo.

TycoonENbusiness tycoonart galleryopen alpha

Description (written by the developer; not a statement by this register)

DISCLAIMER: This game is very new and we are happy that you are playing it, but you must be aware that some features may not be fully functionnal or seem broken/unfinished. Please note that we are actively working on the game. Blox Street is our idea of a good Business Tycoon. Not only being focused on making as much money as you can, but it's also lets you use your money for recreative purposes, such as buying cars, apartements, owning different office spaces where you can make grow your company. Everything new in the v3.3 version: - New Whiteboard System at the Art Gallery (WIP) - Bug Fixes & Improvements Copyrights 2026 Ecxo Games, All Rights Reserved

Last updated by the developer 23 Jul 2026, 02:01 UTC.

0
playing (measured 20 Aug 2026, 11:08 UTC)
439
lifetime visits
100%
liked (8 👍 / 0 👎)
6
favourites (13.7 per 1k visits)
30 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
20 Aug 2026, 11:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
200 R$
Golf Cart
30 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Bunker · secret4 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.