Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
SMEAR // [Niche Gimmicks UPD + LAG FIX] SPEAR MACE

SMEAR // [Niche Gimmicks UPD + LAG FIX] SPEAR MACE

A Roblox experience owned by CritForge.

Fighting & PvPENcombat sandboxdestroyable mapMinecraft-inspired

SMEAR // [Niche Gimmicks UPD + LAG FIX] SPEAR MACE is a fighting-pvp experience created on 2025-12-30. It has 1,617,106 lifetime visits and 3,884 favorites. Currently, 3,091 players are active. The game holds a 60% like percentage. It features a destroyable map and combat mechanics.

Description (written by the developer; not a statement by this register)

SMEAR is a fast-paced combat sandbox with a destroyable map inspired by Minecraft 1.21. IMPORTANT! GUYS IF YOU LOST YOUR STUFF UNFAIRLY, JOIN THE DISCORD SERVER AND REPORT, I'LL REVERT DATA BACK OR REFUND The one who stands still amidst the danger will be the first to fall. Move fast, hit combos, and us any strategic advantage you can think of The map is fully destroyable, so take advantage of that Collect all enchantment tables to gain some secret powers 🤫 Press h on pc to check controls. Game may be laggy for lower end devices, Game is still new and may contain some bugs so be warned Like the game if you enjoy! :D Please give feedback if you did not enjoy pretty please GAME STILL IN DEVELOPMENT Goated Artists Credits: @OniFlora @Rien @Flovi @Fhalomir @Ageless Mouse @AlphaLynx

Last updated by the developer 25 Aug 2026, 00:11 UTC.

565
playing (measured 25 Aug 2026, 01:50 UTC)
3,087,837
lifetime visits
62%
liked (2,899 👍 / 1,810 👎)
10,238
favourites (3.3 per 1k visits)
30 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

4401,485962.556511 August 202625 August 2026
66 measurements spanning 14 days, net -496. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 283–1,642 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 66
Measured (UTC)PlayersChange
25 Aug 2026, 01:50565-80
25 Aug 2026, 00:50645-105
24 Aug 2026, 23:50750-43
24 Aug 2026, 21:50793+65
24 Aug 2026, 20:50728-89
24 Aug 2026, 19:50817-158
24 Aug 2026, 16:50975-34
24 Aug 2026, 15:501,009-71
24 Aug 2026, 14:501,080+46
24 Aug 2026, 13:501,034-27
24 Aug 2026, 12:501,061-39
24 Aug 2026, 11:501,100+64
24 Aug 2026, 10:501,036+147
24 Aug 2026, 09:50889+96
24 Aug 2026, 08:50793+353
24 Aug 2026, 04:50440-41
24 Aug 2026, 03:50481-48
24 Aug 2026, 02:50529-182
24 Aug 2026, 01:50711-72
24 Aug 2026, 00:50783first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Smearling · other191,530 · 28.9% win
Huge ambitions · collection34,827 · 5.1% win
Untouchable · progression27,782 · 4.1% win
Combat Master · progression855 · 0.20% win
SMEAR's deadliest player · progression591 · 0.10% win
Combat Grandmaster · progression173 · 0.10% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

60626114 August 202625 August 2026
67 measurements spanning 10 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 60–62 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 67
Measured (UTC)% likedChange
25 Aug 2026, 01:5062no change
25 Aug 2026, 00:5062no change
24 Aug 2026, 23:5062no change
24 Aug 2026, 21:5062no change
24 Aug 2026, 21:3562+1
24 Aug 2026, 20:5061no change
24 Aug 2026, 19:5061no change
24 Aug 2026, 16:5061no change
24 Aug 2026, 15:5061no change
24 Aug 2026, 14:5061no change
24 Aug 2026, 13:5061no change
24 Aug 2026, 12:5061no change
24 Aug 2026, 11:5061no change
24 Aug 2026, 10:5061no change
24 Aug 2026, 09:5061no change
24 Aug 2026, 08:5061no change
24 Aug 2026, 04:5061no change
24 Aug 2026, 03:5061no change
24 Aug 2026, 02:5061no change
24 Aug 2026, 01:5061first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.