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Dark Asylum

Dark Asylum

A Roblox experience owned by Longevity of You.

HorrorENhorror-survivalpuzzle-solvingmultiplayer

Description (written by the developer; not a statement by this register)

"Dark Asylum" is a multiplayer horror-survival game involving players utilizing their limited resources in order to fend off entities and report anomalous activity, creating a thrilling blend of horror and puzzle-solving gameplay while staying fresh throughout each run with on and off camera activities. Will you be able to survive this deadly encounter, or will your fate match those who came before you. PC and Mobile Support. Console Support Coming Soon! - Press E or Interact Button to Interact - Press F or Flashlight Button to use your Flashlight - Hold Shift or Run Button to run Make sure to support the team by liking the game, favorite the game if interested for more, and joining the group for more information!

Last updated by the developer 11 Jul 2026, 19:37 UTC.

0
playing (measured 13 Aug 2026, 06:03 UTC)
807
lifetime visits
80%
liked (8 👍 / 2 👎)
2
favourites (2.5 per 1k visits)
31 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 06:030first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

I'm the Shwarma Guy! · collection0 · 0.00% win
Welcome to the Asylum · welcome0 · 0.00% win
Asylum Normie · progression0 · 0.00% win
Hard Times · progression0 · 0.00% win
Very Hard Times · progression0 · 0.00% win
Nyctophobic Maniac · progression0 · 0.00% win
The Nightmare in your Head · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.