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100 Players Jump Into 67

100 Players Jump Into 67

A Roblox experience owned by Locked In Jumps.

ObbyENjumpingcharacter collectionsocial

100 Players Jump Into 67 is a Roblox experience created on 2025-12-31. The game has accumulated 1,362,740 lifetime visits and 3,534 favorites. It maintains an 89% like percentage. Currently, zero players are active in the experience. The genre field is listed as null.

Description (written by the developer; not a statement by this register)

Jump to meet different versions of 67! We have blue, green, red, and purple!

Last updated by the developer 4 Jul 2026, 10:48 UTC.

0
playing (measured 10 Aug 2026, 15:06 UTC)
1,362,740
lifetime visits
89%
liked (7,164 👍 / 913 👎)
3,536
favourites (2.6 per 1k visits)
31 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:061first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Flying Carpet
749 R$
Sword
399 R$
Slap Hand
199 R$
Gravity Coil
149 R$
Speed Coil
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8914 August 2026 — 89 % liked24 August 2026 — 89 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 13:0589no change
14 Aug 2026, 13:0489first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.