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[🧽] +1 Speed Sponge Escape

[🧽] +1 Speed Sponge Escape

A Roblox experience owned by +1 Sponge.

SimulatorENspeedspongesimulator

[🧽] +1 Speed Sponge Escape is a simulator experience created on 2025-12-31. The game has accumulated 1,300,539 lifetime visits and 135,602 favorites. It maintains a 96% like percentage. Currently, zero users are playing the experience.

Description (written by the developer; not a statement by this register)

🧽 Welcome to +1 Speed Sponge Escape How to Play: 🧽 Every step makes you faster! 🏃 Run through obstacles to earn Wins! ⚡ Unlock powerful Sponge Pets that give huge speed boosts! 💪 Train on treadmills or explore the map to gain even more Speed! 🔥 Rebirth to earn multipliers and become the fastest Sponge Master! 👍 If you're having fun, don't forget to Like and Favorite the game! Tags: +1 Speed, Speed, Obby, Escape, Simulator, Sponge, Parkour, Run, Race, Fun, Rebirth, Win, Every Second

Last updated by the developer 8 Aug 2026, 17:24 UTC.

0
playing (measured 10 Aug 2026, 15:37 UTC)
1,300,539
lifetime visits
96%
liked (11,121 👍 / 505 👎)
140,369
favourites (107.9 per 1k visits)
31 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

+1 Laser Per Click
3,570 R$
x100 Treadmill Emerald
899 R$
Void Treadmill
399 R$
x9 Treadmill Diamond
149 R$
x2 Wins
49 R$
3x Treadmill Golden
49 R$
+3 Egg
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome867,717 · 100.0% win
Played for 5 mins! · other354,819 · 100.0% win
Played for 10 mins! · other248,445 · 100.0% win
You played for 30 mins! · other69,645 · 25.7% win
Played for 1 hr! · other16,166 · 4.0% win
Played for 2 hrs! · other3,376 · 0.70% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9614 August 2026 — 96 % liked24 August 2026 — 96 % liked3 September 2026 — 96 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 15:3696no change
24 Aug 2026, 13:3096no change
14 Aug 2026, 13:2396first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.