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FarChance UGC

FarChance UGC

A Roblox experience owned by FarChance Studios.

Last updated by the developer 29 Jul 2026, 18:00 UTC.

0
playing (measured 11 Aug 2026, 00:22 UTC)
44,084
lifetime visits
88%
liked (343 👍 / 47 👎)
261
favourites (5.9 per 1k visits)
31 December 2025
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 00:220first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Test Product
3,000 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Joined FarChance UGC · welcome3,946 · 100.0% win
Beanie Verification - Obby · other381 · 0.00% win
Appreciation Token · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8815 August 2026 — 88 % liked25 August 2026 — 88 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 19:3388no change
15 Aug 2026, 19:2288first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.