[β¨] Simply Give! πΈ
A Roblox experience owned by Qelrvo Studios 2.
Social & hangoutENdonationsocialPLS DONATE clone
Description (written by the developer; not a statement by this register)
Welcome to Simply Give! π A fun Robux donation game where players can claim a stand, hang out with others, and receive Robux donations from generous players! Claim a donation stand and your gamepasses and shirts will automatically load onto it. Chill with friends, go AFK, or flex your generosity while donating Robux to trigger epic global effects. πͺ Important Info: All donated Robux goes to your pending balance (may take up to 5 days). View pending Robux here: https://www.roblox.com/transactions Donations are shown before tax β you receive ~60% after Roblox fees (standard for donation games). π Global Donation Effects: π 10+ = Blimp β’οΈ 100+ = Nuke β‘ 1,000+ = Smite π 10,000+ = Starfall β100,000+ = βββ β¨ Perks & Rewards: π Like and β Favorite the game for in-game perks π₯ Join the group to receive a FREE headtag π Support others, unlock effects, and make every donation count! π Inspired by PLS DONATE by @haz3mn
Last updated by the developer 15 Mar 2026, 16:43 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 12 Aug 2026, 14:33 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization β game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenβt publicly listable.
Badge funnel
How many players have ever earned each badge β a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeβs own name and description.