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[🐶] Steal a DOGE!

[🐶] Steal a DOGE!

A Roblox experience owned by doge&pals.

TycoonENdogesteal mechanicrebirth

Description (written by the developer; not a statement by this register)

Welcome to Steal a DOGE! 🐕 Like our game and join the group 👍 1. Collect Doges 🐶 2. Steal Doges from other players 🐕 3. Doges generate money and make you rich 💵 4. Rebirth to gain bonuses 🔄 5. Purchase bats to compete against other players ⚾ https://www.roblox.com/communities/400669237/doge-pals < - Join the community! We support personal computers, phones, consoles and tablets 💻 Don't forget to leave a like ⭐ Tagi: Steal The Brainrot, Doge, Cat, Baddie, Egirl

Last updated by the developer 30 Mar 2026, 00:00 UTC.

0
playing (measured 13 Aug 2026, 17:30 UTC)
70,386
lifetime visits
91%
liked (136 👍 / 13 👎)
1,027
favourites (14.6 per 1k visits)
1 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 17:300first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! Steal The DOGE! · welcome56,161 · 0.00% win
Play! · welcome56,147 · 0.00% win
Steal · other56,145 · 0.00% win
The · other56,130 · 0.00% win
DOGE! 🐶 · other56,114 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9115 August 2026 — 91 % liked4 September 2026 — 91 % liked14 September 2026 — 91 % liked15 August 202614 September 2026
3 measurements spanning 30 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
14 Sept 2026, 16:1591no change
4 Sept 2026, 16:0891no change
15 Aug 2026, 14:3291first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.