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Under Construction | Rejuvenated

Under Construction | Rejuvenated

A Roblox experience owned by The Letsky Origins.

RacingENstory-drivenrevengefictional-kingdom

Description (written by the developer; not a statement by this register)

Closed for development reasons: Turn Notifications on to know when it's up again! Inspired by: Forsaken, Stab An Azure and Let Him Go. Rejuvenated is a game where you are a character called "Layvletsky". You are the son of Shedletsky, king of The Heights Kingdom. When you were born, your father killed your mother (Brighteyes), and he left you with your uncle and aunt, John Doe and Jane Doe. Now, you find yourself with 18 years old, having your own house, but also having school. Can you revenge your mother and make The Heights Kingdom go down? Every Cult mentioned in this game are purely fictional and do not resemble any real Religion or ocurrance that happened in real life. Any simillar things in-game that happened in real life is purely coincidential.

Last updated by the developer 7 Jul 2026, 22:07 UTC.

0
playing (measured 17 Aug 2026, 09:15 UTC)
192
lifetime visits
86%
liked (12 👍 / 2 👎)
7
favourites (36.5 per 1k visits)
1 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
17 Aug 2026, 09:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

ignore this
83 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

I shouldn't be here... · secret12 · 0.00% win
Void. · other7 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.