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πŸ”Š Voice Chat 2 [SOCIAL HANGOUT]

πŸ”Š Voice Chat 2 [SOCIAL HANGOUT]

A Roblox experience owned by GASA4 Incorporated.

Description (written by the developer; not a statement by this register)

(This is version 1.00+ of the Voice Chat Game.) πŸ’¬ Social hangout experience for spatial voice and voice chat πŸŽ™οΈ πŸ’» Available on platforms: πŸ“± -PC -Phone -Tablet -VR -Console Age Rating: 13+

Last updated by the developer 5 Jul 2026, 20:53 UTC.

0
playing (measured 29 Sept 2026, 16:45 UTC)
372
lifetime visits
100%
liked (5 πŸ‘ / 0 πŸ‘Ž)
2
favourites (5.4 per 1k visits)
1 January 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
29 Sept 2026, 16:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

THANKS!!
100,000 R$
TYYYYY
10,000 R$
TYYYY
1,000 R$
Donation (2026)
106 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome Β· welcome0 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.