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💈My Brainrot Barber's

💈My Brainrot Barber's

A Roblox experience owned by Intained.

SimulatorENbrainrothaircut simulatortroll

Description (written by the developer; not a statement by this register)

✂️Welcome To My Brainrot Barber's! 🔥 How to Play: 🧠 Buy brainrots ✂️ Give them haircuts and aim for a high star rating ⭐⭐⭐⭐⭐ 🏠 The higher rating you receive the higher multiplier you get ⬆️ Upgrade your tools, and base 🛠️ Troll your friends with ADMIN ABUSE tools! 🎁 FREE LEGENDARY: Join the group to receive a FREE Legendary Brainrot! 👉 https://www.roblox.com/communities/694957463/Intained#!/about ⚠️ Notes: • Better haircuts = more money • Higher tier brainrots generate more cash 👍 Like & Favorite for updates, new brainrots, and future content drops!

Last updated by the developer 1 Jul 2026, 00:44 UTC.

0
playing (measured 18 Aug 2026, 09:08 UTC)
4,262
lifetime visits
76%
liked (13 👍 / 4 👎)
109
favourites (25.6 per 1k visits)
1 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Aug 2026, 09:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin Panel
4,999 R$
2x Cash
699 R$
VIP
249 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome3,350 · 0.00% win
Bought A Brainrot! · collection2,555 · 0.00% win
First Rebirth · progression501 · 0.00% win
Maximum Rebirth! · progression2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.