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uprising [alpha]

uprising [alpha]

A Roblox experience owned by telemagic.

HorrorENhorrorasymmetric multiplayerstealth

Description (written by the developer; not a statement by this register)

survivors must stay hidden while hunters search the map, soon enough to kill. !!! THIS GAME IS IN ALPHA/BETA STAGE, FEATURES, GAMEPLAY, AND MAPS WILL BE CHANGED !!! recommended to play in first person. CONTROLLER MAPPINGS: LEFT STICK: sprint B or CIRCLE: cycle stances LEFT or RIGHT DPAD: lean X or SQUARE: reload Y or TRIANGLE: rack Inspired by Blood Debt (I Tried Atleast), Seeker vs Hider (Panhandle), and MURDER (ROLVe). this game uses a modified SPH gun and BLADEFALL melee system.

Last updated by the developer 23 Aug 2026, 12:04 UTC.

0
playing (measured 23 Aug 2026, 15:51 UTC)
924
lifetime visits
100%
liked (19 👍 / 0 👎)
11
favourites (11.9 per 1k visits)
2 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
23 Aug 2026, 15:510first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

survivors · progression25 · 0.00% win
wanted · other22 · 0.00% win
hunters · other20 · 0.00% win
last one standing · progression1 · 0.00% win
clean run · progression0 · 0.00% win
still smiling · secret0 · 0.00% win
s · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.