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Click Battles!

Click Battles!

A Roblox experience owned by Zero Concurrent Users Studios.

Clicker & idleENclicker1v1pvp

Description (written by the developer; not a statement by this register)

⚔️ Welcome to Click Battles! ⚔️ Battle your friends in 1v1 clicking showdowns! Click faster and save stamina to claim the victory! 🪑 Unlock rare chairs and tables that boost your earnings! 📦 Open crates to discover legendary items! 🎁 Daily rewards, quests, and free codes! This is a new game, please Like & Favorite to show support and join our group for more rewards! :D

Last updated by the developer 30 Mar 2026, 11:03 UTC.

0
playing (measured 10 Aug 2026, 19:15 UTC)
106,129
lifetime visits
56%
liked (172 👍 / 134 👎)
4,191
favourites (39.5 per 1k visits)
2 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

1,500
2,143 R$
VIP
149 R$
2x Time Tickets
49 R$
2x Cash
49 R$
2x Wins
49 R$
2x Streak
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Click Battles! · welcome89,935 · 100.0% win
First Victory · progression45,786 · 0.00% win
Hot Hands · other9,616 · 0.00% win
Rising Fighter · progression1,425 · 0.00% win
Unstoppable · other836 · 0.00% win
Legendary Streak · other23 · 0.00% win
Skilled Clicker · other10 · 0.00% win
Elite Battler · other4 · 0.00% win
Mythic Clicker · other3 · 0.00% win
Champion of Clicks · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.