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Shoot the Fish!

Shoot the Fish!

A Roblox experience owned by Shoot The Fish!.

ShooterENshootingsafezoneupgrade

Description (written by the developer; not a statement by this register)

Welcome to Shoot the Fish! 🔫 Step out of the Safezone and Shoot the Fish! 🏃‍♂️ Return to the Safezone without getting shot by others! 🔥 Upgrade your gun and collect as many Fish's as possible! 👍 Like & Favorite if you have fun! 🔥

Last updated by the developer 23 Jan 2026, 12:37 UTC.

0
playing (measured 10 Aug 2026, 20:37 UTC)
377,767
lifetime visits
93%
liked (2,646 👍 / 214 👎)
1,514
favourites (4.0 per 1k visits)
2 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x damage
199 R$
2x Speed
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Rebirth 1 · progression38,669 · 0.00% win
Rebirth 2 · progression12,720 · 0.00% win
Rebirth 3 · progression3,961 · 0.00% win
Rebirth 4 · progression919 · 0.00% win
Rebirth 5 · progression3 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9314 August 2026 — 93 % liked24 August 2026 — 93 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 23:3293no change
14 Aug 2026, 23:1993first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.