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[⌛NEW!] PLS DONATE C!

[⌛NEW!] PLS DONATE C!

A Roblox experience owned by Autaun Games!.

Social & hangoutENsocial simulationdonation mechanicfake currency

Description (written by the developer; not a statement by this register)

💸 PLS DONATE C – Raise Fake Robux or donate Robux to friends in-game! Current Code: 5KVisits, 25Likes 🚀 Next Code: Unlocks at 40 Likes! How to Play: ⭐ Create a Gamepass: Click the green button on the left, fill in the info, and you’re ready! 🎪 Claim Your Booth to start sharing and receiving Robux. 💰 Collect Donations and watch your Fake Robux grow! ⚠️ Note: Donations use Fake Robux – nothing real is given. 👍 Like, Favorite & Join the Autaun Group for exclusive perks!

Last updated by the developer 26 May 2026, 03:51 UTC.

0
playing (measured 12 Aug 2026, 10:07 UTC)
7,065
lifetime visits
89%
liked (34 👍 / 4 👎)
284
favourites (40.2 per 1k visits)
2 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 10:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Cloaking Device
50 R$
Golfcart
40 R$
Disguise Mask
25 R$
All Booths
20 R$
Robux Hammer
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome800 · 0.00% win
Claim A Booth! · other607 · 0.00% win
Witness The Smite · other289 · 0.00% win
Witness The Starfall · other269 · 0.00% win
Witness The Nuke · other267 · 0.00% win
Generous Donator · other216 · 0.00% win
Sky High Explorer · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.