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Climb Into Zootopia 2

Climb Into Zootopia 2

A Roblox experience owned by Locked In Idles.

RoleplayENZootopia 2climbingcharacter meet-and-greet

Climb Into Zootopia 2 is a roleplay experience created on 2026-01-02. The game currently has 132 players online. It has accumulated 3,584,221 lifetime visits and 4,114 favorites. The like percentage stands at 71.

Description (written by the developer; not a statement by this register)

Climb up to meet Judy Hopps of the ZPD from Zootopia 2!

Last updated by the developer 9 Mar 2026, 20:30 UTC.

91
playing (measured 22 Aug 2026, 03:50 UTC)
3,665,876
lifetime visits
71%
liked (1,231 👍 / 511 👎)
6,544
favourites (1.8 per 1k visits)
2 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9114511810 August 2026 — 129 players21 August 2026 — 137 players21 August 2026 — 127 players21 August 2026 — 116 players21 August 2026 — 139 players22 August 2026 — 145 players22 August 2026 — 144 players22 August 2026 — 123 players22 August 2026 — 91 players10 August 202622 August 2026
9 measurements spanning 12 days, net -38. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–153 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 03:5091-32
22 Aug 2026, 02:50123-21
22 Aug 2026, 01:50144-1
22 Aug 2026, 00:50145+6
21 Aug 2026, 23:50139+23
21 Aug 2026, 22:50116-11
21 Aug 2026, 21:50127-10
21 Aug 2026, 20:54137+8
10 Aug 2026, 14:31129first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

HD Admin
799 R$
Gold Carpet
799 R$
Flying Cloud
749 R$
Flying Carpet
749 R$
God Slap [OP]
599 R$
Ban Hammer
599 R$
Laser Gun
249 R$
AutoClimb [OP]
1 R$
Fusion Coil
1 R$
Gravity Coil
1 R$
Speed Coil
1 R$
Grapple Hook
1 R$
Slap Hand
1 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

7114 August 2026 — 71 % liked21 August 2026 — 71 % liked21 August 2026 — 71 % liked21 August 2026 — 71 % liked21 August 2026 — 71 % liked22 August 2026 — 71 % liked22 August 2026 — 71 % liked22 August 2026 — 71 % liked22 August 2026 — 71 % liked24 August 2026 — 71 % liked3 September 2026 — 71 % liked13 September 2026 — 71 % liked23 September 2026 — 71 % liked3 October 2026 — 71 % liked13 October 2026 — 71 % liked23 October 2026 — 71 % liked14 August 202623 October 2026
16 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 70–72 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 04:3571no change
13 Oct 2026, 04:3571no change
3 Oct 2026, 04:3471no change
23 Sept 2026, 04:3471no change
13 Sept 2026, 04:3371no change
3 Sept 2026, 04:3271no change
24 Aug 2026, 04:3271no change
22 Aug 2026, 03:5071no change
22 Aug 2026, 02:5071no change
22 Aug 2026, 01:5071no change
22 Aug 2026, 00:5071no change
21 Aug 2026, 23:5071no change
21 Aug 2026, 22:5071no change
21 Aug 2026, 21:5071no change
21 Aug 2026, 20:5471no change
14 Aug 2026, 04:3171first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.