[NEW✨] Five Nights at Roleplay
A Roblox experience owned by Swanbrella Corporation.
RoleplayENFive Nights at Freddy'sRoleplayAnimatronics
Description (written by the developer; not a statement by this register)
🎤 Five Nights at Roleplay 🎶 🐔 - Create your own Animatronics! 🐻 - Roleplay your favourite FNaF characters! 🐰 - Jumpscare the nightguard! - - - Five Nights At Freddy's was created by Scott Cawthon. This game HAS features locked behind paywalls. No official FnaF assets were used. This is an unofficial roleplay game made by fans for the fans. Any inquiries or questions, please ask the developer team. - - - This game was made by Swanbrella Corporation's main developer team. UGC Emotes are currently unavailable under this experience for safety reasons. Main developer team: @MostlyMangle @Moscovium289 @NOSTALGICF0X @Active0ak @Binbag_Chaosity
Last updated by the developer 10 Aug 2026, 01:24 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:50 | 2 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 28 Aug 2026, 01:20 | 94 | no change |
| 18 Aug 2026, 01:19 | 94 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.