Project: Maniaks (Beta)
A Roblox experience owned by OVN.
Music & rhythmENMurder MysteryRealismSurvival
Description (written by the developer; not a statement by this register)
!!! The game is currently in Beta-Testing phase so all leaderstats is going to be wiped when the game is officially announced, all but the time-spent leaderstat !!!! Game is under development and im actively working on fixing bugs and adding new features, if you encounter any bugs join our discord server and report them in the bugs channel, or if you have any suggestions or any feedback you could also use the group to suggest/report things, i'll be sure to check 😁 A murder mystery game focused on realism and player interaction, where players must identify and kill the Killer or survive by any means. • Realistic injuries, health and medical system • Advanced Firearms/Melee • Fun ragdolls with climbing mechanics • Karma system • Character State Moodles • Multiple classes and gamemodes • Realistic sound bouncing logic • And much more Inspired by: Z-city, Homigrad, Project Zomboid, DayZ, Hotline Miami, Madness Combat
Last updated by the developer 15 Aug 2026, 08:18 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 15 Aug 2026, 10:23 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.