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[TEST GAME] Life in Prison

[TEST GAME] Life in Prison

A Roblox experience owned by [ Content Deleted 750114916 ].

OtherEN

[TEST GAME] Life in Prison is an 'other' genre Roblox experience created on 2026-01-02. The title currently has 164 concurrent players. It has accumulated 1,523,797 lifetime visits and 2,409 favorites. The game holds a 69% like percentage. Data is shared between this game and another title.

Description (written by the developer; not a statement by this register)

Data is shared between this game and the other one.

Last updated by the developer 17 Aug 2026, 17:57 UTC.

89
playing (measured 21 Aug 2026, 20:54 UTC)
1,591,414
lifetime visits
67%
liked (878 👍 / 425 👎)
3,599
favourites (2.3 per 1k visits)
2 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

848986.510 August 2026 — 84 players21 August 2026 — 89 players10 August 202621 August 2026
2 measurements spanning 11 days, net +5. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–90 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5489+5
10 Aug 2026, 17:0284first reading

Concurrent players at each of our measurements (insert-on-change).

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

67696814 August 2026 — 69 % liked21 August 2026 — 69 % liked24 August 2026 — 69 % liked3 September 2026 — 69 % liked13 September 2026 — 68 % liked23 September 2026 — 67 % liked3 October 2026 — 67 % liked13 October 2026 — 67 % liked23 October 2026 — 67 % liked14 August 202623 October 2026
9 measurements spanning 70 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 67–69 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 14:2367no change
13 Oct 2026, 14:2267no change
3 Oct 2026, 14:2167no change
23 Sept 2026, 14:2067-1
13 Sept 2026, 14:0668-1
3 Sept 2026, 14:0569no change
24 Aug 2026, 12:3169no change
21 Aug 2026, 20:5469no change
14 Aug 2026, 12:3069first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.