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FALL IT ! [RELEASE ! πŸš€]

FALL IT ! [RELEASE ! πŸš€]

A Roblox experience owned by YoiKinMiz.

OtherENeventdaily competitionprize-based

Description (written by the developer; not a statement by this register)

πŸ”₯ FALL IT! πŸ”₯ [RELEASE] πŸš€ Welcome to FALL IT! event here, every day people fight to win prices !!

Last updated by the developer 14 Jul 2026, 18:26 UTC.

0
playing (measured 14 Aug 2026, 14:02 UTC)
440
lifetime visits
80%
liked (8 πŸ‘ / 2 πŸ‘Ž)
7
favourites (15.9 per 1k visits)
2 January 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 14:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

100
100 R$
50
50 R$
20
20 R$
20
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played The Game! Β· welcome145 Β· 0.00% win
You Met The owner ! Β· other110 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.