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[FRIES] Find The Plugs: Encore (33)

[FRIES] Find The Plugs: Encore (33)

A Roblox experience owned by The Multi Game Chamber.

AdventureENFind TheCollectionRemake

Description (written by the developer; not a statement by this register)

= Welcome to Find The Plugs: Encore! = This game is meant to be a re-imagining of the original Find The Plugs, putting a twist on the original game's early updates. Whilst not all content will be exactly the same, most updates will follow the footsteps of the original FTPlugs, adding new content and expanding on previous ideas! This game is mainly inspired by other "Find The" games, such as Find The Markers, Find The Chomiks and Find The Binguses. Happy hunting!

Last updated by the developer 10 Aug 2026, 00:18 UTC.

0
playing (measured 10 Aug 2026, 16:04 UTC)
100,819
lifetime visits
85%
liked (495 👍 / 87 👎)
864
favourites (8.6 per 1k visits)
2 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:040first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Plug · other28,039 · 75.9% win
Aqua Plug · other13,793 · 6.9% win
Camo Plug · other13,322 · 6.9% win
Coconut Plug · collection13,012 · 13.8% win
Apple Plug · other12,115 · 6.9% win
Geode Plug · other9,604 · 20.7% win
Lightbulb Plug · other5,740 · 6.9% win
Mini Plug · other5,687 · 6.9% win
Fossil Plug · other5,665 · 13.8% win
Dirt Plug · other5,432 · 20.7% win
Crate Plug · other5,245 · 6.9% win
Group Plug · social4,910 · 0.00% win
Bubble Plug · other4,735 · 0.00% win
Lavender Plug · collection4,368 · 41.4% win
Lemonade Plug · other3,990 · 13.8% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8515 August 2026 — 85 % liked25 August 2026 — 85 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 11:0985no change
15 Aug 2026, 11:0285first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.