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Inthu [Prologue]

Inthu [Prologue]

A Roblox experience owned by Sriwisa Studio.

HorrorENhorrorstory-drivensurvival

Description (written by the developer; not a statement by this register)

[14/08/2026 Bug Fixing Update] - Fixed the document's lighting issues - Fixed the basement red light - Fixed the party room collidable wall The story of "Inthu" is set 14 years after the events of "Ram 10". Follow Pakin on a new mission to rescue his wife from the shaman family. Discover a past event before Pakin arrived, and the story that lies behind his wife. Will he find what he came for? Or will he be the next victim? This game is in the early stages of development. Some of the content is incomplete and buggy. You can give us helpful feedback by joining our Discord community below. This game is inspired by: Resident Evil 7: Biohazard. Controls W, A, S, D - Walking Left Shift + W, A, S, D - Running X - Quick Turn Tab - Open / Close Inventory Tab Left Ctrl - Use a first aid bottle Right Ctrl - Use a large first aid bottle Developed, designed, and contributed primarily by mercenary2551 © & ™ 2026 Sriwisa Studio - All Rights Reserved

Last updated by the developer 9 Aug 2026, 20:45 UTC.

43
playing (measured 10 Aug 2026, 18:15 UTC)
100,082
lifetime visits
77%
liked (242 👍 / 73 👎)
1,175
favourites (11.7 per 1k visits)
2 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:1517first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Chatr - Teacher Uniform
65 R$
Nan - School Uniform
65 R$
Pakin - School Uniform
65 R$
Pop - School Uniform
30 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome58,172 · 100.0% win
The First passion · other35,078 · 89.7% win
Prologue - Beginning Hour · welcome30,713 · 71.9% win
Are we done yet? · other20,233 · 26.6% win
Feeling better? · other13,462 · 42.2% win
Information Seeker (Prologue) · other5,359 · 17.2% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

76787715 August 2026 — 78 % liked25 August 2026 — 76 % liked4 September 2026 — 77 % liked15 August 20264 September 2026
3 measurements spanning 20 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–78 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 13:0777+1
25 Aug 2026, 13:0776-2
15 Aug 2026, 13:0678first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.