24 HOURS [JAM]
A Roblox experience owned by Team | Do Big GameJam.
MinigamesENgame jammicrogamessurvival
Description (written by the developer; not a statement by this register)
24 HOURS is a fast-paced game jam experience where you’ve been kidnapped with one simple demand: finish a game in under 24 hours. Race against the clock by surviving a rapid-fire sequence of microgames. Each challenge pushes you closer to completing the game… or making you inevitably fail and not return home. Every mistake costs. Made for DoBig Game Jam 2026. - REUSED/PUBLIC ASSETS (Major) Basement Map (Highly revamped during competition, however still has elements from its predecessor "High Maintenance"). (Sounds) All jingles and microgame themes have been taken from "Warioware: Gold". Most SFX were found on the marketplace. (Small assets) Hood, Creepy Face and Clothes for the Abductor (Scripts) Packages (ex. promise, signal, Component, etc) Data (Images) Images of backgrounds in microgames were taken online/personal gallery
Last updated by the developer 19 Jun 2026, 11:52 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 25 Aug 2026, 11:23 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).