Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
SuperFLASH

SuperFLASH

A Roblox experience owned by Evolution Studio Games.

SimulatorENactiontime-slow mechanicrescue

SuperFLASH is a simulator experience created on 2026-01-02. It records 3,592,682 lifetime visits and 31,854 favorites. Currently, 8 users are playing. The title holds a 48% like percentage. The description outlines gameplay involving saving civilians during a crime scene with slowed time mechanics. Credits are attributed to Coolest, Supdoggy, and Epidemic Sound.

Description (written by the developer; not a statement by this register)

SuperFLASH, You're a last minute hero to the scene of a crime, the guns are going off and you must save the civilians! Everything slows down as you go into the speed of light, can you save all the civilians?⚡ 🦸Enter The Scene 💥Everything Slows as Guns are Fired and Bombs are Ticking 🙍Save All Civilians From Imminent Death 💀One Wrong Move, You Fail! 🛠️Credits: ModellerCoolest - Building & Modelling Supdoggy - Scripting Epidemic Sound - SFX Made in 24 Hours During the DBS Game Jam, Enjoy! ❤️

Last updated by the developer 28 Jul 2026, 18:56 UTC.

8
playing (measured 10 Aug 2026, 14:23 UTC)
3,592,682
lifetime visits
48%
liked (7,838 👍 / 8,557 👎)
32,089
favourites (8.9 per 1k visits)
2 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:2312first reading

Concurrent players at each of our measurements (insert-on-change).

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

4814 August 2026 — 48 % liked24 August 2026 — 48 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 47–49 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 04:1948no change
14 Aug 2026, 04:1948first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.