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[The Limitless] Ultimate Nexus Battlegrounds

[The Limitless] Ultimate Nexus Battlegrounds

A Roblox experience owned by Summit Works Studio.

Fighting & PvPENanimearena combathero shooter

[The Limitless] Ultimate Nexus Battlegrounds is a fighting-pvp experience created on 2026-01-02. It has recorded 1,364,309 lifetime visits and currently has 14 players online. The game holds 2,913 favorites and maintains a 61% like percentage.

Description (written by the developer; not a statement by this register)

Get ready for the ultimate combat experience! Choose your favorite hero, master legendary abilities, and crush your opponents in Roblox's most intense arena. Do you have what it takes to be number 1? 🔥 WHAT'S IN THE GAME: Epic Characters: Play with icons from various anime and battle universes! Fluid Combat: Combo, dash and perfect block system for skilled players. Awaken Your Power: Use transformations and supreme abilities to turn the game around! Dynamic Arenas: Battle in destructible and iconic scenarios.

Last updated by the developer 1 Aug 2026, 21:00 UTC.

14
playing (measured 11 Aug 2026, 03:03 UTC)
1,364,309
lifetime visits
61%
liked (572 👍 / 359 👎)
3,005
favourites (2.2 per 1k visits)
2 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 03:036first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6114 August 2026 — 61 % liked24 August 2026 — 61 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 60–62 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 13:0761no change
14 Aug 2026, 13:0661first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.