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🧟 ALONE 2D [ALPHA]

🧟 ALONE 2D [ALPHA]

A Roblox experience owned by ALONE 2D.

SurvivalEN2D SurvivalWave DefenseGacha Rewards

Description (written by the developer; not a statement by this register)

🎮 The First 2D Survival Experience on Roblox! ⚔️ Fight Endless Waves! Survive wave after wave of enemies and prove that you are the best player in the world! ⚠️ Important Notice: 🚧 This game is still in development. Expect bugs, unfinished features, and frequent updates! (Weekly Updates every Monday!) 🎮 How to Play: 💥 Wave Survival! Face increasingly difficult enemy waves. The longer you survive, the greater the rewards! 🎁 Gacha & Rewards! Unlock rare and powerful weapons through the gacha system and become stronger over time! ⚔️ Equip & Prepare! Bring up to 3 weapons into each run and choose your perfect loadout! ⬆️ Upgrade Between Waves! Improve your stats, weapons, and abilities to survive longer! 🤝 Play with Friends! Team up and survive together for even more fun! ❤️ Like the Game? 👍 Don’t forget to LIKE the game to support development! 🏷️ Tags: Action RPG, Roguelike, Competitive, PvE, Fight, Survival, Summon, Upgrade, Trait

Last updated by the developer 12 Jul 2026, 21:10 UTC.

0
playing (measured 4 Sept 2026, 12:05 UTC)
667
lifetime visits
60%
liked (3 👍 / 2 👎)
2
favourites (3.0 per 1k visits)
3 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
4 Sept 2026, 12:050first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

607567.55 September 2026 — 75 % liked16 October 2026 — 60 % liked5 September 202616 October 2026
2 measurements spanning 41 days, net -15. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 58–77 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
16 Oct 2026, 05:1660-15
5 Sept 2026, 11:0275first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.