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+1 Dino Speed Escape

+1 Dino Speed Escape

A Roblox experience owned by BlockTrends.

ObbyENobstacle coursespeed trainingdinosaur theme

+1 Dino Speed Escape is an obby experience created on 2026-01-03. The game has recorded 2,112,515 lifetime visits and currently has 16 players online. It holds 194,207 favorites and maintains a 96% like percentage. The experience focuses on speed training and obstacle navigation within the Roblox platform.

Description (written by the developer; not a statement by this register)

🦖 Welcome to +1 Dino Speed Escape! Train your speed on treadmill, play through different obstacles, and make it to the end! How to Play: 🦖 - Equip a Dino ⚡ - Train on Treadmill for SPEED 🤠 - Play through different obstacles 🦕 - Buy new Animals ⭐ - Upgrade! 🌟 Premium players receive x1.2 Speed multiplier! 🎁 Join our community BlockTurns for 10,000 FREE SPEED!

Last updated by the developer 23 Mar 2026, 21:57 UTC.

16
playing (measured 10 Aug 2026, 14:51 UTC)
2,112,515
lifetime visits
96%
liked (14,581 👍 / 607 👎)
202,170
favourites (95.7 per 1k visits)
3 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:518first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Played +1 Dino Speed Escape · progression1,081,819 · 100.0% win
Finish · progression11,509 · 0.60% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9614 August 2026 — 96 % liked24 August 2026 — 96 % liked3 September 2026 — 96 % liked13 September 2026 — 96 % liked23 September 2026 — 96 % liked3 October 2026 — 96 % liked13 October 2026 — 96 % liked23 October 2026 — 96 % liked14 August 202623 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 12:0396no change
13 Oct 2026, 12:0296no change
3 Oct 2026, 12:0096no change
23 Sept 2026, 11:5396no change
13 Sept 2026, 11:5296no change
3 Sept 2026, 11:5196no change
24 Aug 2026, 09:0596no change
14 Aug 2026, 09:0396first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.