Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[UPD] Headless & Korblox Outfit Showcase

[UPD] Headless & Korblox Outfit Showcase

A Roblox experience owned by yeahidknothinghere.

RoleplayENoutfit showcaseHeadlessKorblox

The experience titled '[UPD] Headless & Korblox Outfit Showcase' is a roleplay game created on January 3, 2026. It has accumulated 1,664,152 lifetime visits and 109,601 favorites. The current player count is zero. The experience maintains an 84 percent like percentage. All items featured are sourced from the Roblox Marketplace.

Description (written by the developer; not a statement by this register)

If you enjoy the game, don’t forget to leave a 👍 Like and ⭐ Favorite to support the experience! Explore and try on a wide variety of unique outfit combinations, including popular Headless and Korblox styles! ⚠️ All items and bundles featured in this experience are sourced directly from the Roblox Marketplace and follow the Roblox Terms of Service.

Last updated by the developer 9 Aug 2026, 14:11 UTC.

0
playing (measured 10 Aug 2026, 21:15 UTC)
1,664,152
lifetime visits
84%
liked (5,267 👍 / 997 👎)
112,017
favourites (67.3 per 1k visits)
3 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:150first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

You Joined! · welcome1,006,267 · 100.0% win
You won the parkour!!! · progression38,508 · 7.4% win
Tic Tac Game Winner!!!! · other16,759 · 0.00% win
you meet the owner!!!! · other3,715 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8414 August 2026 — 84 % liked24 August 2026 — 84 % liked3 September 2026 — 84 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 13:4684no change
24 Aug 2026, 11:1984no change
14 Aug 2026, 11:1884first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
28 August 2026
Roblox entity thumbnail
21 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.