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[NEW] Splash A Water 💦

[NEW] Splash A Water 💦

A Roblox experience owned by NenfosGames.

SimulatorENsimulatorincrementalpets

Description (written by the developer; not a statement by this register)

💦 Splash the Water! 💦 Jump higher, jump harder, earn more! Everyone has their own pool 🏊‍♂️ Buy ladders 🪜, climb higher, and make extreme high jumps to create massive waves! The higher you jump, the more water drops 💧 and the more 🧴 liters you earn! 🔥 How It Works: 🪜 Buy ladders to reach crazy heights 💦 Jump into your pool and create huge waves 🧴 Earn liters based on your jump height 💰 Sell water for money 🐾 Unlock pets to gain bonuses and multipliers 🚀 Progress faster and dominate the leaderboards! ✨ Features: A unique pool for every player Incremental / simulator gameplay Pets with powerful bonuses Satisfying jump effects Simple but addictive progression ⚠️ Warning: Once you start splashing… you won’t want to stop 😄 👉 Can you create the biggest splash and become the ultimate master?

Last updated by the developer 16 Jul 2026, 10:33 UTC.

0
playing (measured 10 Aug 2026, 23:31 UTC)
740
lifetime visits
88%
liked (7 👍 / 1 👎)
2
favourites (2.7 per 1k visits)
3 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:310first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Mega Luck
199 R$
x2 Climbing Speed
149 R$
Vip Pass
99 R$
Auto Water Drop Collector
99 R$
Starter Luck
49 R$
Starter Pack
19 R$
Auto Climb Pass
3 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

L · other624 · 0.00% win
S · other624 · 0.00% win
H · other624 · 0.00% win
S · other624 · 0.00% win
P · other624 · 0.00% win
A · other623 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.