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Italian Brainrot Collection

Italian Brainrot Collection

A Roblox experience owned by Dillon's Games.

TycoonITcard collectingbrainrot memeidle tycoon

Italian Brainrot Collection is a tycoon experience created on 2026-01-03. The game has accumulated 957,021 lifetime visits and 4,289 favorites. It maintains a 98% like percentage. Currently, zero users are playing. The description indicates gameplay involves buying card packs, adding them to a binder, and generating money. Tags include Anime Card, Card Collections, and Collector.

Description (written by the developer; not a statement by this register)

🦒 Welcome to Italian Brainrot Collection How to Play: 📦 Buy a pack of cards and open it on you'r Plot! 📖 Cards are added to your big binder! 💸 The cards generate money! ✨ Buy better packs & flex your Brainrot card collection! 👍 Like the game and join the group! 💻 Available on Desktop, Mobile, & Tablet! Tags: Anime Card, Card Collections, Collector

Last updated by the developer 3 Feb 2026, 16:52 UTC.

0
playing (measured 10 Aug 2026, 14:03 UTC)
957,021
lifetime visits
98%
liked (8,683 👍 / 207 👎)
4,287
favourites (4.5 per 1k visits)
3 January 2026
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double Cash
99 R$
Starter Pack
79 R$
Collect All
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

SAHUR PACK · collection347,637 · 80.0% win
Tralalero Pack · collection196,395 · 0.00% win
Cappuccino Pack · collection98,073 · 0.00% win
Dracaris Pack · collection73,172 · 0.00% win
Cocodrillo Pack · collection49,739 · 0.00% win
67 Pack · collection18,738 · 80.0% win
Owlwow Pack · collection2,231 · 0.00% win
Elepangt Pack · collection1,213 · 80.0% win
Welcome Badge! · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9814 August 2026 — 98 % liked24 August 2026 — 98 % liked3 September 2026 — 98 % liked13 September 2026 — 98 % liked23 September 2026 — 98 % liked13 October 2026 — 98 % liked23 October 2026 — 98 % liked14 August 202623 October 2026
7 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–99 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 19:0098no change
13 Oct 2026, 18:5298no change
23 Sept 2026, 18:5098no change
13 Sept 2026, 18:0598no change
3 Sept 2026, 18:0298no change
24 Aug 2026, 16:0298no change
14 Aug 2026, 16:0098first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.