Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Turkish Soldier Game

Turkish Soldier Game

A Roblox experience owned by TSA | Türk Silahlı Kuvvetleri.

RoleplayENmilitary roleplayTurkish militaryrank progression

Description (written by the developer; not a statement by this register)

© TSA 2026 All Rights Reserved ⭐ Like the game and add it to your favorites to support us! 🪖 Join the group to become a soldier and begin your journey. 🇹🇷 TSA is a Turkish military roleplay game focused on discipline, teamwork, and progression. Start as a recruit, attend training sessions, and rise through the ranks by proving your skills. ⚔️ Participate in trainings, missions, and operations 🔥 Realistic experience with advanced, optimized graphics 👥 Active community with team-based gameplay 🥇 Join now and prove yourself! ⚒️ | TSA | Development Team

Last updated by the developer 6 Aug 2026, 11:58 UTC.

2
playing (measured 12 Aug 2026, 12:19 UTC)
7,391
lifetime visits
78%
liked (51 👍 / 14 👎)
24
favourites (3.2 per 1k visits)
3 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 12:190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Bağış!
3,000 R$
Bağış!
500 R$
OF-6 Tuğgeneral
70 R$
Bağış!
50 R$
OF1/A Asteğmen
40 R$
Kalkan
25 R$
Bayrak
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to TSA! · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

78908417 August 2026 — 90 % liked27 August 2026 — 78 % liked17 August 202627 August 2026
2 measurements spanning 10 days, net -12. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Aug 2026, 15:2378-12
17 Aug 2026, 15:2090first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.