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🧟 KPOP Demon Hunters Zombies 🧟

🧟 KPOP Demon Hunters Zombies 🧟

A Roblox experience owned by O Ouro e a Madeira.

HorrorENK-pophorrorsurvival

🧟 KPOP Demon Hunters Zombies 🧟 is a horror experience created on 2026-01-03. It has 3,014,353 lifetime visits, 572,900 favorites, and a 61% like percentage. Currently, 23 users are playing. Tags include Kpop, demon hunters, Rumi, Mira, Zoey, and Saja Boys.

Description (written by the developer; not a statement by this register)

🧟 KPOP Demon Hunters Zombies 🧟 If you enjoy the experience don't forget to like and favorite the game! I would really appreciate it. πŸ˜‹ πŸŽ‰ Survive for a special surprise! πŸŽ‰ Tags: Kpop, demon hunters, Rumi, Mira, Zoey, Saja Boys

Last updated by the developer 25 Jun 2026, 15:55 UTC.

23
playing (measured 10 Aug 2026, 14:52 UTC)
3,014,353
lifetime visits
61%
liked (480 πŸ‘ / 302 πŸ‘Ž)
607,910
favourites (201.7 per 1k visits)
3 January 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:5219first reading

Concurrent players at each of our measurements (insert-on-change).

Content maturity (Roblox’s label)

MildMinimum age 0

Descriptors: Fear (Occasional/Mild), Violence (Repeated/Mild)

As returned by Roblox on 10 November 2026. This is Roblox’s label for the experience, not a rating by this register.

All games by Roblox maturity label β†’

Monetization β€” game passes

ADMIN
500 R$
Ban Hammer
400 R$
Double Cash
200 R$
Laser Gun
150 R$
Rocket
125 R$
Flying Cloud
125 R$
Race Car
100 R$
Jetpack
100 R$
Slap Hand
100 R$
Sword
100 R$
Fusion Coil
75 R$
Boombox
50 R$
2X Health
25 R$
2X Jump
25 R$
2X Speed
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

616261.514 August 2026 β€” 61 % liked24 August 2026 β€” 61 % liked3 September 2026 β€” 61 % liked13 September 2026 β€” 61 % liked23 September 2026 β€” 61 % liked3 October 2026 β€” 61 % liked13 October 2026 β€” 61 % liked23 October 2026 β€” 61 % liked2 November 2026 β€” 62 % liked12 November 2026 β€” 61 % liked14 August 202612 November 2026
10 measurements spanning 90 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 61–62 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
12 Nov 2026, 06:0361-1
2 Nov 2026, 06:0262+1
23 Oct 2026, 06:0161no change
13 Oct 2026, 06:0161no change
3 Oct 2026, 06:0061no change
23 Sept 2026, 05:5361no change
13 Sept 2026, 05:5361no change
3 Sept 2026, 05:5261no change
24 Aug 2026, 05:5161no change
14 Aug 2026, 05:5161first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

kpop-demon-hunters.fandom.com45 active editors Β· 13,089 edits
113 articles

A fan-maintained encyclopedia this game has grown β€” measured from Fandom’s API, as of 24 August 2026. We no longer update this wiki data. Not affiliated with Fandom.