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Nyaw Wallhop Tower

Nyaw Wallhop Tower

A Roblox experience owned by Melodicers.

ObbyENsanrio-inspiredpastel aestheticwall-climbing mechanic

Nyaw Wallhop Tower is an obby experience created on 2026-01-03. It has recorded 3,439,094 lifetime visits and 3,289 favorites. Currently, two users are playing. The experience holds a 92% like percentage. The description notes Sanrio-inspired decorations and credits developers rachelogyy and cryfes_bot.

Description (written by the developer; not a statement by this register)

🎀 Welcome and thank you for playing Nyaw Wallhop Tower 🐾 Climb, jump, and wallhop your way through a soft pastel tower filled with cozy vibes, gentle colors, and cute Sanrio inspired decorations! 🌸🌈 Don't forget to hit that THUMBS UP👍 🔼 and Favorite ⭐ Join the "Nyaw Community" community to get titles and shortcut! 🔨 Developed by : rachelogyy With a little scripting help from cryfes_bot 💡 Tower inspired by Aigo Wallhop Tower, Kiwamimu Wallhop Tower, The Core Of Wallhop Tower

Last updated by the developer 24 Mar 2026, 08:39 UTC.

2
playing (measured 10 Aug 2026, 14:03 UTC)
3,439,094
lifetime visits
92%
liked (1,598 👍 / 132 👎)
3,321
favourites (1.0 per 1k visits)
3 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

SLAP
29 R$
grapple hook
26 R$
rainbow carpet
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME NYAW WALLHOP TOWER · welcome1,706,946 · 100.0% win
CONGRATS NYAW WALLHOP TOWER · progression241,299 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9214 August 2026 — 92 % liked24 August 2026 — 92 % liked13 September 2026 — 92 % liked23 September 2026 — 92 % liked3 October 2026 — 92 % liked14 August 20263 October 2026
5 measurements spanning 50 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Oct 2026, 04:4692no change
23 Sept 2026, 04:4592no change
13 Sept 2026, 04:4592no change
24 Aug 2026, 04:3892no change
14 Aug 2026, 04:3792first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.