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[💀] Kill Zombies in the Village

[💀] Kill Zombies in the Village

A Roblox experience owned by Finit Studios.

ShooterENzombie survivalmilitary combathorde shooter

[💀] Kill Zombies in the Village is a shooter experience created on 2026-01-03. The game currently has 97 players. It has accumulated 7,542,429 lifetime visits and 8,829 favorites. The like percentage is 68.

Description (written by the developer; not a statement by this register)

🔥 Like and Favorite the game to support it and receive future updates! 🔥 Eliminate hordes of zombies, use military weapons, and survive in an infected world where there is no mercy for the weak. ⚔️ Non-stop intense action 🧠 Team gameplay Are you ready to exterminate the infection? Tags: Zombie, 67, Police, Swat, War, Police vs Zombie, Infection, Military vs Zombie, Military, Village vs Zombie, homer, Kill a brainrot, kill a six seven.

Last updated by the developer 29 Jul 2026, 20:59 UTC.

97
playing (measured 10 Aug 2026, 17:05 UTC)
7,542,429
lifetime visits
68%
liked (740 👍 / 347 👎)
9,190
favourites (1.2 per 1k visits)
3 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:0552first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Minigun
99 R$
Magic Carpet
99 R$
Void Pack
59 R$
2X Cash
50 R$
Gold Laser Pack
49 R$
Starter Pack
40 R$
Speed Coil
25 R$
Gravity Coil
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Friendship · social15,052 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6813 August 2026 — 68 % liked23 August 2026 — 68 % liked2 September 2026 — 68 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 67–69 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 22:2168no change
23 Aug 2026, 22:2068no change
13 Aug 2026, 22:2068first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.