Roblox RegisterIndependent record of Roblox groups Β· not affiliated with Roblox Corporation
😱 Survive The Brainrots

😱 Survive The Brainrots

A Roblox experience owned by Edd Game.

HorrorENhorrorsurvivalbrainrot

😱 Survive The Brainrots is a horror experience created on 2026-01-03. It has accumulated 853,717 lifetime visits and 5,611 favorites. The game holds a 97% like percentage. Currently, zero users are playing. The description highlights survival mechanics involving escaping brainrot creatures with friends.

Description (written by the developer; not a statement by this register)

🧠 Welcome To Survive The Brainrots 🧠 😱 Will You Be Able To Survive The Brainrots? 😱 πŸƒ Run, hide, and escape while terrifying Brainrots hunt you down 🀝 Invite your friends and try to survive together πŸ’€ Find the code to escape! ⭐ If You Enjoy The Game Make Sure To πŸ‘ Like And ⭐ Favorite πŸ”₯ Updates coming with MORE Brainrots, maps, and chaos 🎬 Tags: brainrot, survive, survival, horror, scary, fun, multiplayer, roblox horror, run, hide, escape, monsters, creatures, chase, cave, scary game, friends, viral, brainrots

Last updated by the developer 31 May 2026, 11:37 UTC.

0
playing (measured 10 Aug 2026, 14:52 UTC)
853,717
lifetime visits
97%
liked (4,567 πŸ‘ / 144 πŸ‘Ž)
5,599
favourites (6.6 per 1k visits)
3 January 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:520first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Rainbow Carpet
299 R$
Rainbow Meowl
199 R$
Festive 67
199 R$
Rainbow Elephant
199 R$
X-Ray
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played! Β· welcome468,934 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9714 August 2026 β€” 97 % liked24 August 2026 β€” 97 % liked3 September 2026 β€” 97 % liked13 September 2026 β€” 97 % liked13 October 2026 β€” 97 % liked14 August 202613 October 2026
5 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
13 Oct 2026, 19:4997no change
13 Sept 2026, 19:0397no change
3 Sept 2026, 18:5197no change
24 Aug 2026, 16:5097no change
14 Aug 2026, 16:4997first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.